Long before social media dominated our lives, we crafted our online personas through the glory of AOL Instant Messenger.We chose our buddy icons based on the latest movie releases, customized the our font to the most unreadable colors possible, and added our favorite song lyrics to our profiles (or if you were like me, added the most sarcastic comedian quotes you could find). Emily is Away is a friend-zone simulator based around your AIM chats with a girl named Emily, your “best friend” as you prepare to graduate high school.) and Emily tells you she doesn’t want to talk to you anymore.Under this interpretation, you actually get to know Emma instead, although this is never outright stated and left to your own imagination. Maybe you’ll find solace in liking her Facebook statuses for the rest of time. Before you start, I have some questions for you: Before you start internet dating (or any other kind of dating like joining a singles club or speed dating), it’s crucial to decide on what you really want.Do you want to meet new people, do you want a long term relationship or are you ultimately looking to get married?It’s a clever commentary on teenage insecurity and the way in which we use online communication to hide our true feelings from one another. Maybe it was because I said her favorite band Coldplay was a steaming pile of shit. In retaliation, I replayed the entire game, giving her the responses I expected would make her happy.
Because humans are hardwired to want and crave love and physical connection with others!
The game takes place across five years, from your senior year to your final year in college.
During each chat session, you’re presented with three different ways to respond that may change the course of your conversation or the actions you agree to take in real life (which happen off screen).
She even mentions at one point that “it sucks when people change” (a little passive aggressive, huh? Hopefully you at least enjoyed the Windows XP throwbacks.
Alternatively, a couple of people online noted that the best ending is the one where you act like a distant jerk (I knew it!
One of the interesting features of the game is that whenever you offer a bold, direct answer to Emily, you’re character goes back and deletes it to make it more harmless.