As such, he created the free presskit-creation tool presskit() and is working on side projects such as distribute() and gamedev.world.
Believing sharing knowledge openly is the cornerstone of independent development, Rami has spoken on a variety of subjects at dozens of game events around the world, ranging from the Game Developers Conference to Fantastic Arcade & from University seminars to incubator mentorship.
The reason they do that is simple: if all your games are on Steam, you’ll buy your new games on Steam too.
As communication is a two-way street, I take full responsibility for any confusion, and for making my Twitter a hilarious mess of angry gamers.
It remains absurd to me that I’m somehow thought to be , especially since the tweet doesn’t actually contain any defence of microtransactions, and even more-so considering given Ridiculous Fishing staunch premium model, and my continued vocal opposition to exploitative microtransactions going as far back as 2011.
Rami Ismail is the Business & Development Guy at Vlambeer, a Dutch independent game studio known best for Nuclear Throne, Ridiculous Fishing, Super Crate Box, LUFTRAUSERS, GUN GODZ, Serious Sam: The Random Encounter & Radical Fishing.
Through his work at Vlambeer, Rami has come to realize that the marketing & business facets of many independent game developers could use some help.